Ginormous is now available on the App store and even though it only has a small following the response has been overwhelmingly positive. Douglas Warouw did all the coding and I created most of the artwork. The game evolved out of the idea of something that anyone could play. We have just submitted an update with more features and if the popularity grows so will the game.  The artwork was created in Blender and coding was done in Unity. The  latest version includes cars that are incredibly fun to kick around the city. The aim of the game is to destroy everything in sight. You have a time limit and the only way to get more time is to destroy an entire city block. The first few levels are easy but above level eight it becomes a real game of strategy. There is a free version and paid version(no AD’s). What level can you get to!